Akshay Ramesh

Software Engineer

Menu

Skip to content
  • Portfolio
  • Music
  • About Me

Blowout

Blowout is an Xbox Kinect game that I developed with a team of 4 other students from Carnegie Mellon in a span of 2 weeks. You play as a wizard whose house has been destroyed and is on a quest to seek revenge. The gameplay mechanic involves using your hands to control a stream of fireballs that lets you fly around and cause explosions.

I was the level designer and gameplay programmer on this project. I developed a procedural level generation system consisting of different environments and obstacles. We used Unity3D to develop this game.

Advertisement

Share this:

  • Twitter
  • Facebook
  • LinkedIn

Like this:

Like Loading...

Post navigation

Questival →
Widgets

Archives

Categories

  • No categories

Meta

  • Register
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.com
  • Email
  • LinkedIn
  • Twitter
Blog at WordPress.com.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
    • Akshay Ramesh
    • Customize
    • Sign up
    • Log in
    • Copy shortlink
    • Report this content
    • Manage subscriptions
%d bloggers like this: